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How does your game interpret and use the Theme / Halloween?
Ele utiliza como principal meio de Hallowen elementos que remetem a isso como, o player que é um gato preto e morto-vivo, as abóboras que o player coleta e até seu Boss final que é um fantasma com guitarra!
Game Engine?
Game Engine / Tools (Other)?
Piskel e Beepbox
Graphics & Audio: What did you create or use?
Have you participated in a game jam before this one?
Roughly how much time did you spend developing? (in hours)
Quase um dia inteiro!
Anything else you'd like to share about your game or development process?
Foi muito legal, eu fiz o jogo enquanto estava com amigos conversando, ver eles testando me dando dicas e até ficando bravo com o jogo mas querendo vencer por dignidade me fez essa Game Jam ser lembrável!
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Comments
The black cat platformer felt smooth to run and jump, and switching with T to a purple night world changed the level look right away. Collecting pumpkins and heading for the orange portal gave the first level a clear goal. My constructive note is that the jump onto the higher platforms was a little tight in places, so a slightly more forgiving jump would help first time players.
Muito obrigado pela avaliação! Gostei da sua dica e realmente percebi muitos problemas em questões de level design planejo melhorar isso! Conseguiu zerar o jogo?
Cool idea for a platformer, but it needs some polish.
For example- the game gets HARD on the second level. There are no hints where the platform will be in the "other" world, so I kept falling down and eventually quit.
The presentation was ok, the game felt like a nice old-school platformer and looked like it too.
Over all- I see this is your first jam! Good work on making your first jam game! Keep it up!
Muito obrigado pela avaliação! Na questão da segunda fase percebi que muitas pessoas estão tendo dificuldade na questão de entender como funciona, isso me ajuda em muito, mas por mim não acho que complique muito mas obrigado pela avaliação! E obrigado pelo apoio!
nice platformer. Control inputs are smooth. "T" switching day/night is pretty cool. Not straightdown run and jump game. Some jumps were pretty hard, cause there vas collider on platforms. But I think I give this game another go when got more time on my hands.
Muito obrigado! Espero que tenha gostado pretendo atualizar este jogo no futuro!
Hey, I played this for a few times, and its a nice little platformer and the concept is great! The artstyle is cute and i really liked the cat character! It was a good test whether the game is intuitive or not since i cant read the language and glad to say that just the in-game directions were enough to help me get the controls right! I liked the mechanic of switching day and night and the little puzzle solving you have to do to progress. However i tried a lot but couldnt get past the second level :( both the day and night platforms were either too high or had spikes which i couldnt get past.. It could be a skill issue since im not that great with puzzle platformers.
Overall though nice entry, well done :)
Espero que tenha gostado! Na questão da segunda fase tem várias formas de passar, lembre que o gato do dia pula e anda mais rápido, você usar isso ao seu favor. Lembre que você não precisa estar em uma plataforma para trocar de dia e noite. Muito obrigado pela avaliação!
i cant read :(
Tá bom!
Played a few minutes, so this is a first-impression note rather than a verdict. The cat reads immediately, the moon and the brown tiles hold a consistent look, and the pumpkin counter tells me what I am for before any text does. Two things stopped me. The row of key sprites across the top (A, D, W and a fourth I never identified) is the only control hint in the level, and my first attempt at moving did nothing at all; the game wanted a held key and nothing on screen said so. Then the run put me back at the start at some point and no line said why. A fall I can take, a silent reset reads as a crash. One short message, shown once, would fix both.
Muito obrigado pela avaliação! No jogo coloquei como padrão A, D e W, pois é o comum que utilizo mas no jogo também tem suporte para utilizar o espaço e até as setinhas para pular, se você segurar o botão por mais tempo mais alto você pula. Na parte da morte, entendi o problema e vi, realmente ás vezes não parece que você morreu, agora irei colocar na próxima versão bem rápido falando que você morreu! Muito obrigado mesmo pela avaliação, espero que tenha gostado e jogue mais ainda o jogo!
the death line is the right fix. that was the only second I wasn't sure the cat was gone, and a death you have to guess is the worst kind.
mine is in this jam too, Show yourself. no need to rate it. if it says nothing to you, that's an answer too.