I've been developing my game for almost a year: it's an incremental clicker with RPG elements. You fight elemental Spheres, each with its own weaknesses, collect and evolve minions into a squad, learn skills and spells, craft gear, lock captured Spheres in your Prison for passive income and go on raids for loot.

I released a big update a few days ago and would love any feedback and a fresh look. The first round of player feedback at launch was really helpful!
Play (browser / Windows): https://lexiany13.itch.io/spheromancer
Some questions, going from first impressions deeper:
- Does the page look good? Does it make you want to try the game?
- The first minutes of the game: what hooks you and makes you want to keep going, and what's annoying or off-putting?
- Do you like how the game looks? What don't you like?
- What does it remind you of? Just by feel, any associations. Who do you think would enjoy it?
- And if you played for more than 10 minutes and didn't drop it, I'd love to know why :)
Feel free to share any feedback on any part of the page or the game. Thanks!