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Thats a really interesting way to approach the game! I like how the day and night cycle shaped the rest of the mechanics, and the Diablo 3 inspiration makes the evolving boss encounters even more interesting. btw do u plan to introduce more unique boss fights as players progress?

I really liked makinf the game and am working on a update to turn it into a commerical project. 


New classes

New Unlocks

New Monsters

New Gamemode 

That's exciting news! Turning the game into a commercial project with new classes, unlocks, monsters and game modes sounds like a great direction to take it.
btw, u are making me even more interested in the game with every detail u share! I would love to hear more about the creative process and discuss the game a little further, but going back and forth in comments can get a bit difficult. Do u happen to have Discord or somewhere else where we could chat?