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Oh, thats interesting! I can imagine how tricky it must be to balance the technical side of one ability while figuring out the right concept for another.
I'm curious, did Tear's ability go through a lot of different ideas before u settled on the final one?

Yea the idea was either chain lightning or "she moves faster the more tinies she squishes" or the final one, which was a stun bomb.

Ohh, so u had quite a few different directions in mind before settling on the stun bomb! 

btw, u are making me even more interested in the game with every detail u share! I would love to hear more about the creative process and discuss the game a little further, but going back and forth in comments can get a bit difficult. Do u happen to have Discord or somewhere else where we could chat?