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(2 edits)

I am amazed by the depth of this, definitely not something I was expecting to see in a game jam. The concept is very interesting and creative, not sure if you were inspired by some existing board games but this is really cool. The fact you also had so many different sets with all those different bonuses working together and seemingly balanced, is incredible. 
I did find it a bit challenging at first to understand it all and to memorize what each set does, sometimes I found myself running out of time to bid or take action on a event because I'm taking too long to read haha, but you did have a tutorial that allowed the chance to read through it all, but it's difficult to still memorize every set bonus effect so I keep having to read that while playing. 
By the way, excellent music too, it felt very fitting to the game
I also just realized you can click on the treasure in the main menu and interact with treasure there, that's a really nice touch. I will probably find myself coming back to this and playing it again, or trying the multiplayer with others

This is a great submission, congrats and well done!

(+1)

Thank you for playing and commenting! The concept was inspired by TFT with sets working like its traits. During Quickplay and Custom single player matches, you can pause (Z) if u need more time or pass (A) if you are not interested in the treasure.  As for the main menu, I finished before the deadline and thought I could add a few little details, wondering if anyone would notice them!