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I think this game actually shares a lot in common with AureBL's submission to this same playfest. Both games of chance, both with a background that looks AI polished, both a bit wordy in their tips and explanations. There's a sense of humor to this game that comes out most in the facial expressions of the non-human AIs I played against. 

My critique is that the game seemed... small, and the world it is played in seemed almost too big for it. At the end of the day the trick taking is quick and kinda random, but there is a lot layered on top of it. I guess I would suggest a higher ratio of game to scenery, if that makes any sense. But that's just my taste.