Amazing review!
Thank you so much for playing my game. Your feedback is greatly appreciated. It appears the enemies damage not increasing with your progression is a bug. One of many that got by me. I did try to balance the game before release but I really wanted the player to feel powerful and may have overdone it on that front. It was very tricky to balance all classes and still give the super powerful feel. I had started with warrior and copied it to create the mage and rogue. It made things... interesting to balance to say the least. Like you, my main focus has always been damage first and then vitality. In the end, I decided to just ship the game as I could have spent days trying to balance it! It used to be worst if you can believe it. As you noted, the music is indeed repetitive. That was sort of intended to give an old school feel. No engine was used to code the game. It's just a barebone console application.
Thank you so much once again for playing the game!
EDIT: 2Million score! Holy crap my guy!
EDIT2: Did another run. Getting hit by more than 10 on the warrior. The rogue does negate some of the damage. Rogue was always the hardest one to balance. Things kept breaking as I was tweaking the values.