Play game
Gold Storm's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #5 | 4.000 | 4.000 |
| Gameplay | #24 | 3.286 | 3.286 |
| Overall | #24 | 3.343 | 3.343 |
| Theme | #29 | 3.571 | 3.571 |
| Art | #39 | 2.857 | 2.857 |
| Originality | #40 | 3.000 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please enter the age limit.
16+
Leave a comment
Log in with itch.io to leave a comment.





Comments
Kinda weird you get only fractions of gold lol
Technically, you should be able to get even trillions from a single gold coin, but I messed up the balancing, so reaching those absurd numbers is really difficult hahaha.
Very good game loop, and skill tree was well thought out. Just needs some balancing and it could be fun for hours. Really awesome entry, one of my favorites so far.
I'm really happy you enjoyed it! Your game was amazing too, congratulations! Once the jam is over, I'll update my game to make it more balanced and add some mechanics I had planned but didn't have enough time to implement.
Just did another play through (yes, the game is that fun that I came back to try it again) and I think my major critique is that rare and legendary is actually a trap at the moment. If you purchase those, it dilutes your pool, and makes your early investment into common pointless since its now much harder to get three of a kind. Not sure of a good way to balance this.
Man, I'm genuinely happy that you came back to play the game and took the time to share this feedback! One idea I had to address this is to make the game "cheat in your favor". Instead of making the chance of getting three matching symbols completely random, there would be, let's say, a 5–10% chance of triggering a Jackpot even when you have several different symbols in your pool. I'd also make Common and Uncommon item upgrades significantly more powerful, so that even if you have a lower chance of getting them, they're still worth investing in
Addicting. The use of sound was particularly helpful.
Thank you! I tried to make the feedback as interesting as possible (although I couldn't implement everything I wanted), since the core mechanic is quite simple
I like the game!
I really enjoyed your game too! Congratulations on the great work!