thanks so much for the kind words! i am glad the aesthetics ended up landing for so many people, i was a little worried i went overboard with the dithering but it's kinda become my thing at this point.
i had so little time for this project that i didn't even consider other languages! i tend to try to make as many accessibility functions as i can, and alternate langs is definitely a component of that. i would love to have native speakers translate into some common language at some point, that's pretty important for puzzle and especially word based games. this was actually the result of barely a week, i didn't leave myself enough time and i mixed up the deadline with another jam so it was a little rushed at the end, but i will def be returning to finish at some point!