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Feedback swap: try my game dev tool (or its little FPS demo) and I'll properly try your project

A topic by Isberg Labs created 7 days ago Views: 144 Replies: 5
Viewing posts 1 to 4

Hi everyone!

OVERGROWN is a short retro FPS set in a jungle temple, and the demo is now up on itch, free.

You start on a muddy jungle trail, cross the river to an old outpost and climb the steps of a temple where the jade idols have woken up. They float, they spit green fire, and they really don't like visitors. Clear them out with a double-barrel shotgun, grab the jade key and walk through the temple gate.

[image: courtyard fight]

A few things about it:

- One level, a few minutes long, free

- A chunky 640x360 pixel look, scaled up so it stays crisp

- The idols' fire can't get through walls, pillars, crates or sandbags, so cover actually matters

- The shotgun breaks open, kicks out both shells and loads fresh ones on every reload, because obviously a demo this size needed that

It's also a bit of a proof of concept. Everything in it (the pixel art, the lighting on the sprites, the temple, the sound and the code) was made with Isberg Labs, the game dev tool I've been building. If you're curious about that side: https://isberg.itch.io/isberg-labs

Play it here: https://isberg.itch.io/overgrown

(Windows 10/11, about 33 MB. SmartScreen may warn you because the exe isn't code-signed yet: click More info, then Run anyway.)

If you give it a go, I'd love to hear how the shotgun feels and whether the fights are too easy or too hard. Thanks for reading!

(+1)

Hi! Would you be interested in a feedback swap? I’m directing a detective game called The Art of Deduction, developed with Codex assistance. It’s free on Windows, in English and Russian.

I’m looking for feedback on the opening case—roughly 20–30 minutes—especially whether the goal and wording are clear. I’d be happy to try your demo and leave feedback in return.

My game

Hi Rederoret i really like the concept but i think the art need some work, you could use our tools  mcp with codex and it would be able to create you amazing art  https://isberg.itch.io/isberg-labs there a free 14 day trial with no registration required

Thanks! Could you point to a particular scene or object that needs work? A screenshot would help me understand what you mean.

(+1)

I have already left a  comment on your game's page. here is more here as well:  fights are easy for me and  shotgun feels fine (as it should i guess, i dont have a particular cooment on it it seems good) 

(+1)

Wow. The execution and the art are sick! As someone who grew up with Doom II, this hits a deep nostalgic itch! Well done, my friend


Gameplay is good. The movement is smooth, and the mechanics I expect from an FPS are there
Enemies are pretty annoying; they get in my face. Not the most fun to play against 

The UI is very readable and clear, and the objective is clear

Art is good, although I don't like pixel art. Which is interesting!

But the main point that made me quit is that after I reached all the way to the shrine that needs protection, I died. And the game returned to the beginning! I'm not going all the way back!!

- - -

I hope my review helped you. If it did, then I'd appreciate a review-for-review. I need others to playtest my game. It is about the immune system. If you enjoy consuming things and cleaning up a messy place, you might like this: https://sardira.itch.io/cell-cleanup Thanks!