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Firstly I have to applaud the mechanics. They're super fun to experiment with and the clarity of the goal helps tie the mechanics together in so many dynamic ways. Destroying stuff could have used some sound effects and particles but I was so worried about the timer half of the time that those decisions felt like they had impact on my entire play through. Love the music and the art is charming, the game is very technically impressive as well, fully destructible world/environment could not have been easy. The piece that tipped me off to the amount of thought that went into making this was the very shrewd decision to put the highest catharsis items next to humans that can kill you and that you were trying not to kill. This forced you to stealth around those items and break as many as you could, as well as plan your route ahead of time. The Majora's Mask esque gameplay is excellent and given the chance to grow and breathe you've got a banger hood classic on your hands. There were a couple of bugs I ran across, you seem to be missing the lose screen when killed by a human and the oil machine broke on some play throughs back to back and I couldn't get the chime so I had to restart the entire game in order to get it to work again. It could use some visual and auditory feedback in some places and some type of tutorial wouldn't have hurt but that's minor stuff. The game slaps and I spent way more time with it than I even meant to because I couldn't put it down. I wouldn't mind a game that did this very thing but focusing on different werewolves in different locations (Maybe even spice it up with a vampire or wendigo?), introducing different enemy types you have to fight, different goals, and different protagonists with unique back stories. Heavy Ba Ba Is You vibes but if Ba Ba went on a murderous rampage. Hats off to you sir, this little puzzle box of a game is highly captivating and I'll be likely playing some time after the jam ends to get all the endings.

Wow that’s incredibly kind feedback. I feel honored. Happy you had so much fun with it.

Thank you so much for the time and effort you put into describing in detail what you liked and the areas and directions for improvement. That’ll help me a lot going forward! I thought about the vampires, too, but wendigo are so awesome and very much under-represented/under-utilized in games - as are hydes (little Wednesday reference here).