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Hey! I saw your post about moving into game UI/art direction and looked at your Whispers of Kra project. I liked how you approached the typography, button states and overall visual consistency.

I'm working on THE WINNER STAYS, an original psychological-horror game in Unity 6.

We have a functioning main-menu candidate, but I'm looking for a much stronger and more recognizable visual identity. I want the interface to feel like it belongs to the game's fictional competition, rather than looking like a generic horror UI.

Would you be interested in a small, portfolio-friendly contribution—perhaps one main-menu design direction and a compact style sheet? I can share the current screenshot and references.

I should mention upfront that the project currently has a €0 budget, with no promised revenue share or future payment. It may eventually be released commercially, so we would agree on rights, credits and portfolio use beforehand. Our programming is AI-assisted, but your original designs wouldn't be altered using generative AI without consent.

Would that kind of unpaid hobby collaboration be something you'd consider?