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tzuifx

5
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A member registered 7 days ago

Recent community posts

Hey everyone!

I'm developing THE WINNER STAYS, a psychological-horror game in Unity 6.

The story revolves around a mysterious competition offering $10,000, where winning might be worse than losing.

I'm looking for creative people who'd like to help make something memorable!

Especially looking for:

🎨 3D artists, environment artists & UI designers

🎬 Animators & character artists

🎵 Composers & sound designers

✍️ Writers & narrative designers

🎮 Playtesters

Already developed: A screenplay, characters, gameplay prototypes, environments and an early playable opening. So this is a real project, not just an idea!

No experience level required, enthusiasm, creativity and reliability matter most.

This is an unpaid hobby collaboration with flexible commitment. A commercial release is possible later, and we'd agree on credits and usage rights beforehand.

I use AI-assisted tools for programming, but contributors aren't required to use AI.

Interested? Comment below or add me on Discord: mygoatdeligt0184

Tell me what you enjoy creating! I'd love to hear from you.

Hey! I came across your post about looking for indie-game projects, and I thought you might be interested in something I'm working on.

I'm developing THE WINNER STAYS, an original psychological-horror game in Unity 6. The story follows people entering a private competition for $10,000, only to gradually discover that there's something much more disturbing behind it.

A big part of the game is its characters, dialogue, mysteries and environmental storytelling. We already have a substantial screenplay, established story concepts and a short playable opening, but I'd really like to bring more human creative perspectives into the project.

I think you could potentially help with character dialogue, believable in-game documents, environmental storytelling or even giving critical feedback on the screenplay. I'd rather start with one small, interesting contribution than ask you to commit to the entire game.

One thing I want to be transparent about: I use Codex and Claude Code for programming and some development assistance. I completely respect that you don't use AI in your writing, and I wouldn't expect you to. I also wouldn't put your writing through generative AI or modify it using AI without your permission. Would you be comfortable collaborating on a project that uses AI-assisted development?

The project currently has no budget, although a future commercial release is possible. We'd agree on usage rights, credit and portfolio permissions before incorporating anything.

I'd love to hear more about the indie projects you've worked on and see an example of your writing.

If you're interested, you can also reach me on Discord: mygoatdeligt0184

Thanks!

Hey Sika! I found your recent animation collaboration post and looked through your portfolio. Your 3D animation and motion-cleanup work caught my attention.

I'm developing THE WINNER STAYS, an original psychological-horror game in Unity 6, with a strong focus on cinematic storytelling and believable characters.

One of the characters is a very composed, polite competition host. I'd love to give him subtle, natural body language rather than exaggerated horror acting.

Would you be interested in discussing a small first contribution, perhaps a 3–5-second welcoming gesture on a neutral humanoid rig? Nothing involving a whole cinematic or full character production.

I noticed you're open to both paid and unpaid projects, so I wanted to check whether a genuinely voluntary €0 task would interest you. There's no promised payment or revenue share, and a commercial release is possible. We'd agree on credit, game-use rights and portfolio permission before using anything.

We use AI-assisted programming, but I wouldn't upload or modify your animation through generative AI without your consent.

Are you still looking for projects, and do you have experience exporting to Unity?

Hey! I saw your post about moving into game UI/art direction and looked at your Whispers of Kra project. I liked how you approached the typography, button states and overall visual consistency.

I'm working on THE WINNER STAYS, an original psychological-horror game in Unity 6.

We have a functioning main-menu candidate, but I'm looking for a much stronger and more recognizable visual identity. I want the interface to feel like it belongs to the game's fictional competition, rather than looking like a generic horror UI.

Would you be interested in a small, portfolio-friendly contribution—perhaps one main-menu design direction and a compact style sheet? I can share the current screenshot and references.

I should mention upfront that the project currently has a €0 budget, with no promised revenue share or future payment. It may eventually be released commercially, so we would agree on rights, credits and portfolio use beforehand. Our programming is AI-assisted, but your original designs wouldn't be altered using generative AI without consent.

Would that kind of unpaid hobby collaboration be something you'd consider?

Hey! I found your post about composing and sound designing for indie games, and your interest in psychological horror really stood out to me.

I'm developing THE WINNER STAYS, a Unity 6 horror game about a private competition where the apparent prize hides something much darker.

A big part of what I want is atmosphere: quiet mechanical sounds, distant activity, uncomfortable silence and music that makes an otherwise normal location feel subtly wrong.

We have gameplay prototypes and a short playable opening, but the audio identity still needs work.

Would you mind pointing me toward two existing tracks or sound-design examples that best represent your horror work?

If they feel like a good match, I'd love to discuss one small ambience or soundscape contribution rather than an entire soundtrack.

The current budget is €0, with no promised revenue share or future payment. A commercial release is possible, so we'd agree on usage rights and credits first. I also wouldn't use generative AI to alter your audio without permission.

Are you currently available for something small?