The idea is interesting; in my opinion, it’s more engaging than those worms games. The controls are fine, but I feel like there should be some kind of pause before the player is immediately thrown into the battlefield. And there should be a chance to choose the controls before the game starts — the player should be able to decide how they want to control the character. Until you figure out that you need to disable the mouse so that only the arrows affect the controls, you’ll die twice. And not everyone likes dying quickly right away. I played it again while I was writing this — yes, there’s definitely a lack of pause before being thrown into the battle. I’d play it again if I could develop a bit more and have more time to figure things out, but maybe I’m just too old or it’s not my genre — I usually play more relaxed games, so maybe I’m just not your target audience.
THE GAME IS AWESOME!!!! Don't stop
This is the game I’m making, and you’ll probably understand why I wrote it this way after you watch it.