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Hey! thank you so much, that really means a lot, and I’m glad it’s turned out more capable than you expected!

Your own items: Not fully yet. For an item’s inventory picture, you currently choose from the built-in library of item models (around 140 of them: keys, letters, tools, toys, lights and so on). You can import your own 3D models as .vox (MagicaVoxel) or .glb files using the Import button, but right now those can only be placed in your scenes as objects. They can’t be used as inventory pictures yet. Letting you use your own model or picture for an item is a great idea, and it’s going on the list for the next update.

Your own music and sound effects: Not yet, either. At the moment you pick from the built-in music and sound effects, which are all original, so they’re safe to use in your game and in streams. Importing your own audio files is also going on the list.

Text boxes: You’re right, some of them are too small for real writing. Thanks for pointing it out; I’ll make them bigger.

Development is definitely continuing: I’m using Mixel Maker myself to build a full horror adventure, and a lot of new features are coming out of that work. Thanks again for the kind words and the recommendation!

Thanks for your answer.
This sounds very exciting. The program already surprizing me, in how easy it is to use. With the improvements comming, this can become a very handy program for telling storys.
Thanks for making this!

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I have updated the game to 1.1.0, with the features you asked for, please update!

You are most welcome.

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Yes, I missed the update. Thanks for reminding me.
I tried it and it works very well. Also importing my own models is working very good. Thanks for this! It is a great tool and fun to use.

Just three more suggestions:
When doing "If...then... conditions" the textboxes are still too narrow.

Is it possible to give the player an option under "How long words stay" to always make the text wait for a mouseclick? I personally prefer this, cause it is much more relaxed to read. And if having longer text (e.g. reading part of a book in a caption) the player can re-read passages relaxed, to understand it all.

Having the option to show 2D images on screen would be nice (e.g. a letter, a sign...).

Thank you for hearing me and hope your horror-adventure goes well!
I am planning for a mystery-crime. :D