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[Novel][Godot] [Recruitment] Stitched Secrets: Fatal Fashion — Looking for a Team

A topic by yaastar created 7 days ago Views: 455 Replies: 9
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(3 edits)

# [Godot] [Recruitment] Stitched Secrets: Fatal Fashion — Looking for a Development Team


### A 2D Visual Novel — Romance, Fashion & Mystery


Hello! I'm looking for creative and dedicated people interested in joining the development team of Stitched Secrets: Fatal Fashion, an original 2D visual novel.


## About the Game

Stitched Secrets: Fatal Fashion is a narrative-driven visual novel combining three main elements: romance, fashion and mystery.

The story takes place in Valmere, a fictional city known for its elegance, fashion and beautiful appearances.


Its motto is:

"In Valmere, fashion dresses appearances."


Beneath its sophisticated image, however, the city hides corruption, secrets and complicated relationships between its inhabitants.


The main story takes place in 2023 and follows an unnamed protagonist who returns to Valmere at the age of 23, years after her mother's mysterious death.


While trying to rebuild her life and fulfill her dream of opening her own fashion atelier, she gradually becomes involved in an investigation that reveals much more about the city and its past than she initially expected.


## Main Features

- Mystery and investigation: Discover clues, connect information, investigate characters and uncover secrets.

- Romance and relationships: Five love interests, each with individual personalities, backgrounds and relationship dynamics.

- Fashion and customization: Create outfits, serve clients, manage an atelier and participate in fashion-related events.

- Player choices: Decisions influence dialogue, relationships, reputation and certain narrative outcomes.

- World exploration: Discover different districts, locations and social environments throughout Valmere.


The full story is planned to be extensive, but the initial development focus is a playable demo.


## Art Direction

The game follows a stylized 2D visual novel aesthetic.

Its visual identity combines elegance, vintage-inspired elements and a slightly mysterious atmosphere.

I'm particularly interested in French architectural influences, detailed environments, expressive characters and clothing designs that reflect the personalities of the cast.


## Current Recruitment Priority


###  Programmer — Main Priority


I'm currently prioritizing finding a programmer familiar with Godot 4 (can be another plataform too) who would be interested in helping develop the game's systems.


Some planned responsibilities include:


- Dialogue and branching choice systems.

- Character interactions and relationship tracking.

- Save and load systems.

- Menus and user interface implementation.

- Atelier gameplay mechanics.

- Investigation and clue notebook systems.

- General gameplay implementation and integration.


The initial goal is to create a playable demo, developing and testing the systems step by step.


### Other Open Positions


UI/UX Designer

- Menus and interface design.

- In-game screens and visual consistency.

- Player experience and interface organization.


Sound Designer

- Sound effects.

- Environmental ambience.

- Audio elements that help establish the game's atmosphere.


The 2D illustration and character art collaboration is currently being discussed separately.


## Project Status

The project is currently in pre-production.

I'm the creator and writer, responsible for the narrative direction, worldbuilding and original soundtrack.

A considerable amount of planning has already been done regarding the story, characters, world and gameplay systems. I'm now working on organizing the development process and building a small team.


## Collaboration

At the moment, there is no upfront payment available.


I'm considering a possible future revenue-sharing arrangement if the game generates revenue. Any such arrangement would need to be discussed and agreed upon clearly before collaboration begins.


I'm looking for people interested in a respectful, organized and potentially long-term creative collaboration.



## Interested?

Please reply to this thread with:


- A little about yourself and your experience.

- Your area of interest.

- Examples of previous projects or a portfolio, if available.

- Your availability and any questions about the project.


You can also contact me through Discord: akirazinha_morioka

Thank you for your time and interest!


I'm excited to find people who would like to help bring Stitched Secrets: Fatal Fashion to life. ♡

Hi! I'm Antherae!! You could check my whole 2026 artwork gallery in this drive archive 

https://drive.google.com/drive/folders/1_nLOAbVYHMWWtM47CmdMSaBFpF4IPJu2

My area of expertise is 2d illustration, character design is something I don't do much, but clothing design is very recurrent in my works, I feel quite confident in both, but I'm willing to learn.

However, I'm wondering about the details of the VN, I think you should make some of them more clear in your requests, like, 

What is approximately the aesthetic you're looking for? Something like neo-noir? What exactly is the type of romance? Sweet or bitter? 

Details like that in your request might make people reply to you way more eagerly,  and makes it easier for the right people to reach out to you, it's just an advice ok? 

If you're interested please reach me through discord asteri_antherae !! You could also see more info about me in 

https://feathered-moth.carrd.co 

If not interested, please let me know aswell ^^ 

Hello, Antherae! Thank you so much for your reply!


I had a look at your work and I really liked your art style! I also appreciated your suggestions and advice about the project. They were genuinely helpful!


I think it would be really nice if you could also work on the backgrounds and environments, as well as character illustrations and clothing designs. However, I completely understand if backgrounds aren't your area of expertise or something you'd like to take on, so there's no pressure!


I'd love to discuss the project details with you further. I'll contact you through Discord soon!


Thank you again for your interest! ^^

I'm totally ok with backgrounds!! Other assets aswell if needed... 

Waiting patiently for your contact, no rush ^^ , I'm very happy you took interest

(1 edit)

Hello, I'm Tea!
I'm a 2D Character Artist specializing in anime-style character illustrations, portraits, and dialogue sprites.

I'm currently collaborating with another indie visual novel development team, but the project is moving at a relatively relaxed pace, so I still have room in my schedule to take on another project.

Your project caught my attention because I really like the combination of romance, mystery, and fashion, I'd love to contribute to the character illustrations, expressions, and potentially outfit designs! (but i can't do backgrounds tho)

You can check out my work here:
https://chztea.carrd.co/

My drawing timelapses is on my instagram:
https://www.instagram.com/chz.tea

I do have a few questions about the project and would love to discuss things further, but we can always get into the details later if you feel my artstyle aligns with your game's vision and you'd be interested in having me on the team! my discord is: neldoreth_

Hello! chztea, thank you so much for sharing your artwork with me!


I really liked your drawings! Your art style is very cute and charming, and I can see the care you put into your work.


However, for Stitched Secrets: Fatal Fashion, I'm looking for a slightly more mature visual direction, with a more elegant and atmospheric style that fits the game's themes of fashion, romance and mystery.


I don't think your style is quite what I'm envisioning for this particular project, but I genuinely appreciate you taking the time to reach out and share your work with me.


Thank you again, and I wish you the best with your art and future projects! ♡

(+1)

No worries at all! Thank you for taking the time to check out my portfolio, wishing you all the best with your project! ❤️

Bored programmer here, I'd be interested in joining you on this project, I can handle the stuff you've listed; with the possibility exceptions of  'Atelier gameplay mechanics' I'll be honest I've never actually played one, so I'll need to be talked through it, but I guess that's what gdds are for. 

What sort of time commitment are you looking for exactly?

Hi! Thank you so much for your interest in the project!


I'm glad to hear that you would be interested in joining the team. Regarding the Atelier mechanics, I already have some ideas and documentation about how they should work, so I believe we could discuss and develop that part together.


As for time commitment, I'm looking for someone who can contribute consistently, but I understand that everyone has their own schedule. I would prefer to discuss availability and expectations together rather than set a strict schedule right away.


I'd love to talk more about the project, your experience, and how we could work together!


Feel free to contact me on Discord: akirazinha_morioka


Thank you again! I look forward to hearing from you.

Just added you.

I'm glad to hear you've got documentation started.

I'm looking to fill something like 12-16 hours a week currently.


Are you familiar with:

-  scrum/agile?

- kanban, and/or Gantt charts?

- user stories, and acceptance criteria?