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I love the music, art, humor. but the slow pace kinda bogs it down. the combat had no feedback, didn't know who was doing what.

gameplay

I agree, the combat could be a bit clearer. In the future I'd like to add attack animations and have the enemy sprites at least doing some bouncing or flickering. Maybe display the damage numbers directly on top of whoever is taking damage.  I'll try to come up with a way to make the action easier to follow!

I think you can take inspiration from gameboy rpgs. simple things like sprite flash, shake, an impact sprite would go a long way to making the combat more readable.