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(2 edits)

Came back and it loaded no problem. This one’s well designed. The path preview is the best part I think. You see the line the hero is going to take to your hoard, drop a spear wall, and watch him go around it. Reward cards between waves kept me going. Picking a unit off the roster didn’t always register on the first click for me. Maybe a clearer selected state could help? Plays kinda like a tactics puzzle wrapped in a sim. Interesting twist.

OH, and the art and music is BIG FAT t*****s! It reminds me of early 90s PC games.