Hello.
the character creation is a placeholder obviously. I hate UI and making UI art lol.
No art in the game is AI. Some of the writing is AI assisted, many of which is heavily curated or placeholder. The main inspirations for the architecture are Amnesia The Dark Descent and flemish paintings.
You may be right, I initially put fps to fix a bug but I didnt really pay attention to it since then
I designed the game for third person. First person is kind of an afterthought to let you see assets up close but I have to think what to do with it.
You can point out where, i may have forgotten to enable colliders to some assets.
The Pooka compendium is kind of placeholder lore which changed a bit since I added Dara. There is also a different spelling since i ended up with the irish gaelic Púca.
That sounds strange, you shouldn't use the mouse to move the pins at all, only the arrow keys.
Thank you for playing!