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I am a fan of more interactive systemic games, instead of if then else structure, the gameplay made me feel like I am doing errands so I didn't like it very much. But there are also things in games that don't need to be systemic in way, and this game has some of those cool moments, I guess I will not spoil them but there are audio visual and interactive experiences that are cool, there are a couple of cool ideas here.
Generally this is not my type of game and the basic interaction is not very well in my opinion, but there are cool moments and cool ideas here.

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Fair enough, thank you for your feedback! I didnt get to expand on the mechanisms as much as I wanted to, maybe another time. :)