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A jam submission

click to clickView game page

Discover the secret life of cursors with friends
Submitted by pandagon — 10 hours, 30 minutes before the deadline
Rated by 15 people so far
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click to click's itch.io page

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Design Statement
The theme track sounds bright, bouncy and joyful, layered with harmonies, with a streak of mischief. To us it captured the wonder of a spring walk with friends and strangers alike.

So we started from a question: how can people on different screens share that walk? What is the most minimal digital presence a person can have? Our answer was the thing we look at all day yet never really see: the cursor.

From there, we set our design constraints:

- Each microgame turns you into a different cursor. It must be a built-in system cursor, it must absolutely NOT work as expected, and yet it keeps a twisted connection to its usual job. That’s our formula for the “aha!”
- Everyone’s cursor appears live in the same window. Anything players want to say to each other has to come through cursor motion.
- The game is just as fun played alone or with a crowd.
- The look stays HTML-native and restrained, almost raw. Color is saved for the final chapter.

We came up with about 20 interactions and kept the ones that transition well across one continuous map. That’s what you see today, and we’re already excited to jam on a sequel.

Multi-player online game is TRICKY! This is our first one. Please share feedback.

We are inspired by WarioWear, Yellowtail, and Cursor Sketch.

Game Instructions (launch steps, controls, and gameplay overview)
Turn up your volume. Grab a mouse(or trackpad). Tested on Chrome on computers only. No touchscreen yet.

Gameplay walkthrough video
https://drive.google.com/drive/folders/1g4hBNVULKGvwJcsc9JuHeeDVjrYXuEIF?usp=sharing

Did your project use any AI tools or assets? If yes, please specify.
I used Claude for web development.

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Comments

Submitted(+2)

A simple idea that turned into such a fun game! Congrats!

(+2)

Submitted(+2)

Such a creative concept! Playing this game felt oddly relaxing, almost like playing with a stress ball. I loved how limiting the interactions to just the cursor actually made the gameplay feel even more creative. It also reminded me of an interactive art installation. Really interesting and enjoyable experience. Great work!

Developer(+1)

wooooo tell me about the art installation~~

Submitted(+1)

Rather than focusing on completing objectives like in a typical game, I enjoyed simply interacting with things and seeing how they responded. That reminded me of interactive art installations, where the audience's participation is what completes the artwork. I actually think games themselves are a form of interactive art, too!

Developer(+1)

Awwww I appreciate it !
It is indeed something I aim for (❁ᴗ͈ ˬ ᴗ͈)✧ 



Submitted(+2)

very simple game lol! l like it

Submitted(+1)

This is cool! Not sure I really got the multiplayer aspect (and sometimes the game just kind of stops sometimes? Had an issue with the falling spheres and after the blue paint) but the games were super intuitive which was neat!

Developer

 =] if others join at a similar time as you, you'd be in the same game room. the hope is that random encounter could be magical~ (cue: Journey) 

thanks mason! notes taken  

Submitted(+1)

This is such a unique idea! Loved how simple yet effective the design was. Great sound design as well!

Submitted(+1)

I like the idea of it

Submitted(+3)

That was awesome. Really appreciate the minimalism. And a good level of difficulty. Not too hard. Just right. A+.

(+2)

Thank you so much for playing! and A+ drawing : )! 

Developer(+1)

ଘ(੭˃ᴗ˂)੭ thank u max!

Submitted(+1)

Such a tiny game, but so creative and fun! At the end, I couldn’t tell whether I’d already beaten it—I thought it was stuck, haha.

Developer

you did! <3 thanks for playing! will find a better way <3

Submitted(+1)

Pretty interesting with different type of cursor. But it's quite laggy for some interactions & I got black screen after the level of painting.

Developer (1 edit)

Awww thank you! 
This short game ends after the painting. we wanted it to be an opportunity for strangers that played together to say hi before parting. 

We were avoiding words and menu a bit too hard! Will fix!