This is awesome! Love seeing the cross-swapping happening right here in the thread.
messi-lands, that automated testing approach gives such a unique perspective on UI friction points. I'm sure elysianx138 is going to find those notes about the unlabeled icons and mutation currency clarity super helpful.
Thanks for keeping the energy alive in here!
thanks for the detailed notes on dna, the "stuck at 2 dna, cheapest organ costs 4" one really hit. adding starting dna and a labeled mutate button. also gonna rename cap to slots, you're right it's confusing
played one room. the room itself is really nice, the warm lamp light and the little gold icons look great, and "a song they would hum" is a lovely line. couple things tho:
- clicking the shelf items with the mouse did nothing for me on desktop, looks like an invisible layer is on top of the buttons. only tab + enter worked
- the page mentions a walk but I didn't find any walking, it's over in like 20 sec
- and yeah the ending reads like an ad. the moment it says $25 the room stops feeling like a gift. maybe let it end on the room and put the offer on the page instead