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[Godot 4] [Unpaid/Hobby] Looking for Artists & Programmers — KAGAMI Psychological Horror Game

A topic by SK3 created 2 days ago Views: 361 Replies: 6
Viewing posts 1 to 2

Hello everyone!

I’m the solo creator of KAGAMI, a Japanese psychological pixel-horror adventure developed in Godot 4.

I’ve already released the complete Chapter 1 demo, which is available to play for free on Windows and in your browser.

🎮 Play the demo:
https://sk3-productions.itch.io/kagami-chapter-1-demo

KAGAMI is planned as a six-chapter story featuring exploration, puzzles, psychological horror, and unsettling mysteries.

I created the story, characters, and overall vision. Chapter 1 was developed with AI-assisted coding and artwork because I’ve been working alone.

My goal now is to build a team of human creators to help develop the remaining chapters.

I’m looking for:

  • Godot 4 / GDScript programmers
  • Pixel artists and environment artists
  • Character artists for original portraits and designs
  • 2D sprite animators
  • Playtesters

About the project:

SK3 Productions is currently a solo indie project. These are voluntary, unpaid hobby collaborations, with no guaranteed future payment or employment.

I’d like to start with small, manageable contributions, agree on scope and credits in writing, and gradually build a dependable team.

If you’re interested, please play the demo and visit the official SK3 Productions Discord linked on the game’s itch.io page. You’ll find our private application form in #apply-to-team.

Thanks for checking out KAGAMI!

Look closer.

hi there, are you looking to completely remove all ai generated content going forward?

Yes, my goal is to use real artists and programmers for Chapter 2 and future chapters instead of AI-generated art and code. I’m also open to replacing AI assets from Chapter 1 as the team grows.

But you're not looking to replace the vibe code in ch1?

Yeah, I’m willing to remake Chapter 1 too, The demo was mainly a proof of concept to show my vision for KAGAMI, including the gameplay, characters, and art style. I used AI because I couldn’t create everything myself. My goal is to build a real development team to remake Chapter 1 and complete all six chapters without relying on AI-generated art or code.

(+1)

Sounds good, hit me up if you find your artist 👍

(+1)

I’m already talking with a few artists. I’ll definitely reach out once I have one on the team. Thanks! 👍