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Hey there, I've played your game and have posted review there.

As for you, you could play this game of mine : Ruvoroid.

thanks for playing dna evolution and for the honest review! yeah the early pace is definitely too fast, i felt that too once i started watching people play. already working on slowing down the first minute. one-click mutate and stronger team colors are both really good calls, adding those to the list. the burrower not hitting the lab is actually intended, only surface units can damage it, but i can see how that wasn't clear, so i'll make that more obvious in the game.

just tried ruvoroid as well! really nice start, tutorial is super straightforward and the game boots up instantly, no long intro or anything. i liked that.

a few things from my run though. the jump being on L kinda threw me, i kept hitting space out of habit, so i spent the first bit just fighting the controls. also didn't realize the first checkpoint was a save point until later, it blended into the background a bit for me. and i died once to something that looked exactly like grass, so i had no idea what even hit me. later i got completely stuck at this tall plant/vine section and just couldn't find a way past it no matter how i jumped. still, it's a really fun classic platformer so far, just wanted to flag those in case they're useful 🙏

Thanks for playing, I'm going to review background contrast issue later including the spikes.

As for tall blocker, you are supposed to find something to break it first. That thing will be useful to progress elsewhere also.