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Thanks for playing!

Yeah the screen resolution is a bug due to different PCs resolutions. Naturally it worked fine on mine, so I had to have people with different monitors play it to know what would happen. That issue has been fixed now (hopefully lol)


As for the story, there's a compromise to be done here. A jam setting really isn't a great way to gauge how the story feels like, people just wanna get to gameplay, and that's understandable, which is why there's both a fast forward button *and* a cutscene skip button. If the players want to get to the dungeon quicker, you can quickly skip it. The story is there for whoever does wanna read it. There also is indeed a menu between cutscenes to break the pace haha


As for the controls, I'll keep that in mind. That's very particular for each player, but if I get some more people having trouble with them during battle I'll revise them in future.

All in all, thanks for the feedback!