Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

[Godot] Seeking a team for a game project (unpaid until funding secured)

A topic by TheJokerLiv created 9 days ago Views: 484 Replies: 3
Viewing posts 1 to 4
(1 edit)

Hi everyone! I’m Olivia, an artist making my own indie game with a small team of friends, and we’ve completed the playable concept for Ticket to Vivere in Godot.

It’s a psychological-horror narrative game about an investigative journalist trapped in a supernatural carnival staged as a live broadcast. My goal is to combine unsettling and fun character interactions, dangerous minigames, and mysteries where noticing clues and questioning the rules can change how you approach survival.

The playable concept brings together limited carnival exploration, a first draft of our dialogue, basic audio,  and a shooting gallery minigame w/basic features. We have something you can try and discuss if interested, and I’m looking for people to help develop what comes next.

I’d like to meet a narrative writer/designer, a 2D artist who enjoys animation and can support pixel art or marketing art creation, a Godot programmer (or programmer willing to learn Godot), and someone interested in production or project management. I’m also open to talking with a technical collaborator about a potential longer-term founding role.

I’m handling much of the art, UI, creative direction, and coordination. I need focused support so we can improve the game, learn from playtesters, and build a stronger vertical slice.

Note: Currently unpaid collaboration, with agreed credit, approved portfolio sharing, and a small first task. Any future revenue will be discussed fairly once income or funding occurs. I’m happy to hear from people still developing their skills as well as experienced collaborators!

Please email me at livindiearts@gmail.com or comment with your area of interest, a work sample, and your availability.

Bored programmer here, looking to expand my portfolio. I'm well familiar with Godot, and I've got about 12-16 hours a week I'm looking to fill.

Can I work with you and yeah I don't want to be paid until you want it. i am a game developer and yes I use both coding and AI for my projects. 

Programmer open to different projects. If you are still looking you can add me on discord: rainbowme