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(+1)

You are the first person that didn't have a resolution issue when playing the game hahaha. Thanks for playing it mate.

Yeah I got a lot of feedback about the controls, I set them all up for myself during development, so I have to make a big pass later on to make it more intuitive for the players.


As for the battle, that's interesting. Perhaps the battle feels too slow. I'll playtest it myself a little more after the entire combat is finished (some mechanics are still not there yet) and see if I can make it more snappy