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Hi! I'm developing Residential Phenomena Hotline, an indie narrative horror game where you work the night shift for a paranormal support service. Residents report strange things happening in their homes. Your job is to question them, examine evidence, search the company intranet, and figure out what's really going on

Itch.io - Residential Phenomena Hotline by Enabler Games

hey, played residential phenomena hotline through to the end of the prototype, about 15 minutes. really into the vibe. the dark terminal workstation fits the corporate-paranormal idea perfectly, and the dry corporate writing makes it creepier than a jumpscare would. digging through the kb, resident history and old cases, then pinning a doc to unlock new questions, made the whole thing feel connected, like i was actually building a case.

a few things from my run:

- text and buttons are pretty small in the embed, i was squinting a bit

- the ask panel says there's nothing to ask until you pin a document, which i almost missed, a nudge toward pinning would help

- the overseer tips sometimes covered parts of the ui

- in the voice note player, the M shortcut was clearer than the mark button itself

i ended up sending the door repair tips instead of a handyman, and the shift report just said the resident went "unresponsive"... which was unsettling in a good way, though i wasn't sure if that was a fail or the point. can't wait to see where night 2 goes.

if you get a chance, would love you to try mine too, it's a browser strategy game where you mutate creatures and push an enemy lab: https://elysianx138.itch.io/dna-evolution 🙏

Thanks for your feedback. We are working on new cases and intend to add them in a demo shortly.  
I will check DNA evolution shortly and give you feedback.