hey, played residential phenomena hotline through to the end of the prototype, about 15 minutes. really into the vibe. the dark terminal workstation fits the corporate-paranormal idea perfectly, and the dry corporate writing makes it creepier than a jumpscare would. digging through the kb, resident history and old cases, then pinning a doc to unlock new questions, made the whole thing feel connected, like i was actually building a case.
a few things from my run:
- text and buttons are pretty small in the embed, i was squinting a bit
- the ask panel says there's nothing to ask until you pin a document, which i almost missed, a nudge toward pinning would help
- the overseer tips sometimes covered parts of the ui
- in the voice note player, the M shortcut was clearer than the mark button itself
i ended up sending the door repair tips instead of a handyman, and the shift report just said the resident went "unresponsive"... which was unsettling in a good way, though i wasn't sure if that was a fail or the point. can't wait to see where night 2 goes.
if you get a chance, would love you to try mine too, it's a browser strategy game where you mutate creatures and push an enemy lab: https://elysianx138.itch.io/dna-evolution 🙏