Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

My indie horror game is now playable — looking for feedback!

I've just submitted Project 13: The Thirteen Curses to the 2026 Unity Game Jam!

You're trapped in a haunted motel with 13 minutes to break 12 curses and defeat the final boss.

The game features supernatural puzzles, shadow enemies, random haunting events, and a luck system that can help you survive.

It's free, plays directly in your browser, and doesn't require installation.

I'm an indie developer looking for honest feedback on the gameplay, difficulty, atmosphere, and controls.

Play Project 13 here:
https://shadyfella13.itch.io/project-13-the-thirteen-curses

Thanks to anyone willing to give it a try!

(+1)

hey, just tried project 13. i started in room 01, the "13 steps / follow numbers" puzzle, and the goal was clear right away: walk the tiles in order from 1 to 13. that first room already shows you put real thought into the level design, it's not just a hallway with enemies.

the shooting sfx also stood out. they already feel tight and experienced, like this part of the game has been paid attention to.

that said, overall it still feels more like a prototype than a finished demo. the systems are there, the loop makes sense, but the art, assets, and animations aren't quite carrying the same weight yet. if those get a stronger pass, i think this has a lot of potential. the hook is already interesting: 13 minutes, 12 curses, then the final room.

if you get a chance, would love you to try mine too. it's a browser strategy game where you mutate creatures and push an enemy lab: https://elysianx138.itch.io/dna-evolution