Hello mate. I store the levels as a list of runs, for example “a platform, this long, starting here”. Each run takes 3 bytes. A level has only a few dozen runs, so the layout costs about 100 bytes. I did this as it 'cost' too much to store each 32x19 grid
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ohh, gotcha! so everyone gets the same layouts every time, that's pretty cool for speedrunning too lol. Btw, I've honestly had a lot of fun chatting with u about your games haha <3 would u be okay with moving our little game dev talks over to discord or somewhere else? totally fine if you'd rather keep chatting here tho!