The constrained budget is intentional—it keeps every switch meaningful and makes battery pickups part of the route planning. Thanks for asking!
I like that reasoning, makes every switch feel like an actual decision instead of something you can spam lol. Btw, I've honestly had a lot of fun chatting with u about your games haha <3 would u be okay with moving our little game dev talks over to discord or somewhere else? totally fine if you'd rather keep chatting here tho!