I really like that forced scarcity approach! It makes every build feel more meaningful and forces you to think carefully about your choices. Although, theoretically, you could still unlock all the passives if you manage to survive enough waves haha.
Viewing post in KUBIQ · Alpha v0.0.5 — New Passive Skill Tree comments
haha, fair enough! surviving enough waves to unlock everything sounds like a fun extra challenge too lol. btw, I've honestly had a lot of fun chatting with u about your games haha <3 would u be okay with moving our little game dev talks over to discord or somewhere else? totally fine if you'd rather keep chatting here tho!