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Geppetto’s Ghost: A Son of Circuits - FREE Browser Demo

A topic by War Knoc created 19 hours ago Views: 407 Replies: 3
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(1 edit)

"Love is a signal running through matter.

The matter is just the wire.

The signal is all that matters."

Jack Ollis, last words

Ollis Falls. Jack Ollis built things nobody asked for, in a basement nobody visited. One night, in his favorite chair, he stopped. His heart kept one last spark. It jumped down the wires into the rig on his bench, and something opened its eyes.

You are Infini. Jack is gone. The bills are not.

WHAT YOU DO: DEMO  Try it Free! https://warknoc.itch.io/geppettos-ghost

- Fight Haters inside the town's machines. Every job is a motherboard: ride the traces for charge, power the parts, fire bolts, dodge the scans and watch your heat.

- Fix the town, one client at a time, across three rings. Beat each Hater hideout to open the next part of town.

- Keep Jack's house. Pay the bills, keep suspicion down, and don't let anyone find out who is really living there. Grillo the VacuBot has your back.

- Rebuild Jack's rig. 42 slots, parts won in fights or bought by mail order, from common to mythic.

- 12 endings. Some sweet, some not.

A roguelike run of about 9 hours to a full rig. Your run saves as you play. Lose the house and the run is over, but the endings you found stay found.

HOW TO PLAY

Download, unzip, open index.html in Chrome, Edge, Firefox or Safari. Windows, Mac and Linux.

CONTROLLER OR KEYBOARD Plays fully on an Xbox or any standard controller: Left stick or D-pad: move. A: power a part, choose. X or right trigger: fire a bolt. Y: static. B: back. Start: pause. 

Click the screen once at the start so your browser lets the sound play, then the controller does the rest. Keyboard: arrows move. SPACE powers a part. F fires a bolt. Q goes to static. ENTER chooses, ESC goes back. P pauses.

Your game saves on your own computer. Nothing is collected or sent anywhere.

Privacy policy: https://crea8or1.com/privacy-policy

CREDITS

Sound effects: ZapSplat (https://www.zapsplat.com)

Music provided by audiohero.com. Obtained from https://www.zapsplat.com

Kulluh, via ZapSplat

A warknoc game.

"Jack's gone, the bills aren't" sums up this robot's situation instantly haha. Is there a time crunch forcing you to choose between keeping the house and fixing up the town? Seems like a great way to tie the differences between the 12 endings into everyday choices.

Ha, thanks! Yes, there's a crunch. Jack's bills stack up on a timer, and the bottom one comes due first. You can go into the red once, but if another bill lands while you're still negative, the house is gone.

The town jobs are how Infini pays those bills, so fixing up the town and keeping the house aren't a choice. They're the same fight. What you build on the rig and how you handle the house decide which of the 12 endings you land on: six keep the house, six lose it.

Oh, so fixing up the town and keeping your house are tied together, not an either-or choice—that gives the bill countdown way more weight. Having half of the 12 endings keep the house and half lose it makes the long-term stakes super clear, too. My team is also making a free-input AI anime RPG. Would you be down to casually check out the opening and how the consequences play out? It's a free web demo, no long review needed. If you're up for it, I can drop the link and a personal invite code right here.