Wow, I like how the lucky/unlucky mechanic was implemented! Though I wasn't very lucky with it 😅
I also like the tail physics and how it gets cut off when you collide with something. When I tried moving diagonally, I laughed a bit. It feels funny and, for some reason, very satisfying to do 🤔

The grid wasn't immediately intuitive, but after a few turns, I figured it out very quickly👍
Overall, it's a really good twist on Snake, with the lucky/unlucky events, bonus items, and obstacles 🔥
Would you mind reviewing my game, please? 🙏