The Roman colosseum setting is a really interesting twist for a racing game, especially with the workshop upgrades and figure-eight track. I also like how the first- and third-person camera options add variety. Was the colosseum setting inspired by the game jam theme, or was it an idea you already had in mind?
Ah, that makes sense! Destructible cars sound like a fun direction, and it's impressive how much you've managed to put together for a game jam. Are you planning to keep polishing Laurus Racing or maybe work on another racing project? I'd enjoy chatting a bit more about your development process and keeping up with your work, if you're comfortable share your social, No pressure!