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Biggest note is please don't use AI for assets and try to support creators, even free ones would have been fine for this.

Its a really tight loop and I am glad a lot of the time was spent on making sure the game felt good. I loved the 'Dont Fear the Reaper' meets Ultrakill with some Hotline Miami inspiration that radiates through this game but I feel like the sound design knocks it down a bit and could have used a bit more polish. Of course I'm a bit biased as BREAKR is similar but in third-person instead. 

Its on theme in my opinion and really enjoyable to hack and slash your way through. Dismemberment feels really good but I wish it had more of a gameplay function like cutting enemy weapons in half or their arms off, it might not totally adhere to the 13+ requirement but otherwise an overall good and fun entry!

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Glad you liked the game! Completely agree on the AI assets, originally the trees and bushes outside and the interior decorations were suppose to be placeholders but as we worked on the enemies and player scripts and effects we ran out of time. That is also why the ending cutscene is arguably chopped. But its awesome you also felt the Cyberpunk x Ultrakill vibe because that's exactly the direction we were going for! We're thinking of expanding the game after the jam into a steam release that will be much more fleshed out and polished (without AI assets and more time spent on sound design).
I also played your game, its really fun ngl!