Cool take on Snake, but with a lot of chaos elements! I like that it kinda gets your blood pumped up without overcrowding anything on the screen where the gameplay actually happens, very thoughtful design.
I think actually the tutorial screens are really not that necessary, I read half of it, but then managed to understand rather easily (and be funnily surprised by) the different hazards happening during the game.
I also like to be a snake with a hammer head.