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This has the bones to a really fun co-op game. At first I did not know you could play with bots if you go into the ready area solo. I think the spawn rate of chips should be a bit more frequent because I found myself running around without shots a little too much. I think with larger maps and some more diversity across them this game has a lot of potential. more chaotic modifiers or random items around the map could add to the chaos and fun. I was not quite sure how the lucky number tied into the game in the first level that I played. You can also just hide in the back of the map kind of safely while the bots kill each other but this might not work so well in co-op. A brief tutorial would be nice or an option to click the tutorial for a players first playthrough. The art aesthetic, the chips in the screen transition and sounds and music are all very fitting. Cool game :)

Thanks for the detailed feedbacks! 
- We will think about the chips spawn rate.
- We are planning to make new maps and expand them. I myself also feel it is quite a tight space right now.
- We are also planning to have some random chaos events every few seconds as one of the features.
- The concept of lucky number is that you pick one number that you have faith in and if you roll that number, you will perform a powerful attack!
- There's actually a tutorial in the menu. It's the "?" at the bottom right.
- As the main artist who drew all of these, I'm really happy to hear that you liked my arts!