I loved the style and it was a good simple mechanic that I could be hooked on. Give it levels/upgrades/ gamey stuff and it could be a fun little game id play to pass the time. Very nice
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Kower's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #553 | 3.696 | 3.696 |
| Presentation | #662 | 4.000 | 4.000 |
| Overall | #1384 | 3.478 | 3.478 |
| Creativity | #3911 | 2.739 | 2.739 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are the towers in a tower defense game.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Fun arcade romp, despite not being all that original.
In the late game, new towers were always placed in the most ridiculous spots, like all the way on the left edge of the screen, which means some parts of the screen were impossible to defend. Otherwise, good game.
About "defending the entire screen", there's an issue with that.
This is hard to do if the RNG decides all towers should be on the extreme left side of the screen, bullets take forever to reach their targets on the extreme right of the screen and the knockback means they aren't pushed back, but further away from your bullets, which becomes a problem when they get more health. This pretty much guarantees you can only reliably defend yourself from threats on the left side or the center (which become right side if enemies are pushed by knockback). It's a small niggle, but I think it leaves how much enjoyment you can have to the roll of the dice. Sometimes the game just screws you over for no reason.
Really fun! The difficulty scaling felt just right and it was a good feeling every time I got a new tower. I liked that hitting enemies caused a bit of knock-back, so I could switch between hitting different enemies to delay their approach. Good work!
That was a ton of fun! It gave space invaders vibes, and felt intense the entire time!
Very interesting take on the tower defense genre!
I really liked getting more and more towers as I kept playing, fun game!
Looks and feels really nice! Love the sounds and the little animations/movement. The idea is simple, but the execution is really good. At some point (~7 cannons) it gets a bit too easy, so a few more enemies (or variants) could have a great impact.
Had a lot of fun playing, great job!
The presentation is really nice! Would have been nice if the pace picked up a bit faster but was still enjoyable.
I loved the sound effect for the towers shooting and it just kept getting better!





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