Very cool and unique concept! I personally would have needed a bit more help, got stuck quite a bit on secondary colors, but that might just be me.
Cute story, artstyle and music, well done!
ex0
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What a cool idea! Also beautiful art and sound design. Most levels were on the easier side, but I think that makes sense. I feel like you could build some very challenging puzzles with this mechanic if you went back to it. Very well done!
Also having settings menu in a jam is just a massive flex, but good on you :D
Fun idea and charming artstyle! Once you get hang of it it's very fun to jump around the different screens. I feel like the concept is quite unique (at least to me) and could be expanded on in a lot of different ways.
One thing that confused me a bit was the feedback of the minigames were I always thought I did something wrong and lost (but I'm pretty sure I didn't :D). Anyway, very cool and good job!
Very cool (and great looking) take on the theme! Took me a few attempts to get the hang of it, but after that it's quite fun. Would definitely be cool if there were more things to do and I feel like some random events could spice up the game quite a bit. Solid concept to expand upon, very well done!
Cool and fun take on the theme! The end of shift saved me quite a few times, but it did feel a bit out of place and looked more like a pause menu to me. I really like the main menu! Nice art, although the different pixel scales made it look less polished than it would appear otherwise. Very well done!
Thank you for the nice feedback! I agree, it can be a bit tricky to get the right feeling for controlling the line. Same goes for counting, I feel like there might be a better way to display the difference. Trying the count the individual dots/numbers can indeed be quite hard. Me and some other people who played it mostly went for the approach to get the diff as low as possible by just moving the cursor around and then trying to get rid of the remaining difference. Anyway, thank you very much! :)
Thanks! You're right, it's definitely inspired by Mini Motorways.
Good point about the sounds. I couldn't really come up with a great idea at the of the jam, so I initially just gave up. However I had this idea on friday, so I had to make it work in like two days. Unfortunately I couldn't find time for sounds, even though I really wanted to. :(
But I will improve this a bit in the near future and this will include sounds ;)
Interesting concept, quite polished and very fitting for the theme!
As for potential improvements: I sometimes ended up with a negative score, not sure why. And I think you should be able to drop blocks from anywhere (just like the first one). Feels like the space where you're allowed to place additional blocks is quite narrow especially given the timer.
Fun game, well done!
Amazing game, everything about it exceeded my expectations! Even the amount of frustration it caused...
But I still very much enjoyed it and the puzzles were challenging but not too complicated.
If I could change one thing, it would be to increase the general speed/pace. Let me fight the printer faster! ;)




