Cool game !
The shooting feels really good & the light is very well used.
Maybe a bit too easy as the game is very generous with loots. I never really got into any risk of running out of bullets or life.
Also the facts that the ennemies are displayed on the map kinda ruin the fun a little bit as it would bring way more tension to not know where they are. Especially with the whole spooky vibe and limited view.
Last little nitpick : The sprite for the bar on top looks a bit streched. you should 9-slice the sprite and switch the ui-image to sliced mode :)
Appart from that's it's pretty solid & fun entry. Good job ! :)
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Rogue Venture's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept (gameplay) | #34 | 3.794 | 3.794 |
| Overall | #48 | 3.765 | 3.765 |
| Presentation (visuals) | #69 | 3.794 | 3.794 |
| Adheres to jam theme | #103 | 3.706 | 3.706 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Great game. Lots of juice in the right places. Map started to feel a bit samey after a while but the gameloop stayed crisp and fun. Really good job
Really well done, thw shooting feels great, and looks great with all the 2d lighting!
Probably one of the most well made games of the jam. Really enjoyed it!
Ridiculously satisfying gun noise/animation... the rest of the game is also great. Very well done!
It has good game feel especially with the shooting mechanic. I also like the cool ligtning in the game. With some polishing and additional content you can turn this into a game like Nuclear Throne or Enter the Gungeon. It was a bummer you can't make the game fullscreen on browser though, maybe you can do it in the downloadable version? Anyways nice job!!
I really like how you pulled off the lighting on this one for the most part. Spiders and pick-ups standing out worked great and I loved the shadows that would get cast around the player when near candles. I feel it would be a little better if it was lighter around the player when he is in the darkness as I found it hard to tell what anything past my direct feet was. It may have to do with how dark the floor itself was though. Still, very minor things and on the whole the game plays really well.
I like the lightning of game and the shooting is satisfying. The ambient kinda loud for me tho, anyways nice game bro
Love this one. Beautiful to look at, great use of lights, the visceral SFX (especially the gunshots) were top-notch and really added to the experience. I found the map a little frustrating because it was too dark to provide much info beyond the general direction of things (possibly just my monitor?), but still a nice touch. Well done!
Amazing game ! <3
I enjoyed shooting and killing monsters and exploring the areas and i have finished the first level and found the key for the chest ! B)
the only thing I noticed is, if you get so close to a barrel and tried to shoot on it, it will never break !
Overall, great job !
Hell yes, a great Nuclear Throne styled game. I would have loved for the camera to stay a bit more in front of the player, that and maybe a bit more ammo :D
This was really intense! I was impressed by how polished it all felt, the main thing for me would just be that it feels like you run out of ammo very fast, so it may be worth looking at the balance there (it felt like I was getting way more health pickups than I actually needed, so tweaking spawn rates could help perhaps?). Amazing work!
5/5 Great job! I had a similar idea, but you implemented it in a significantly improved way.
Wow! A legit horror game! Very well done, very clean, very fun!
I would remove the map tho, or the enemies from the map, as it gives you some confident (and i think this was not intended, as once i noticed it i didnt scare to explore like i did before)
Amazing job for a 48h! really enjoyed it







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