Not a bad little game. And the coins were fun to collect. Also it didn’t feel unfair.
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Carl Goes To Space's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #5 | 4.273 | 4.273 |
| Authenticity (use of resolution) | #10 | 4.773 | 4.773 |
| Overall | #13 | 4.330 | 4.330 |
| Audio | #19 | 4.091 | 4.091 |
| Graphics | #41 | 4.182 | 4.182 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very impressed with how interconnected the level design got towards the end. I sort of expected this to just be a standard linear platformer, but the extra keys and doors and whatnot were really well-done. I ended up with a C rank, but I got the two extra keys and a handful of extra coins.
Some of the laser / buzzsaw cycles were pretty rough to time; lots of waiting around for things to time out, but in the end this was really fun. Great level design and inter-connected map design, nice job!
Great game! The level design was really fun. I'm really bad at platformers, so I appreciated the frequent checkpoints. I ended up losing track of time while playing!
I loved the level design, the palette, the sprites and the gameplay, this is a really solid platformer game. Great job!
Interesting level design, smooth physics, soothing music. I enjoyed it quite a lot.
Little suggestion, there should be an explaination about press enter to start, got stuck a little at the start
Wow! The level design is great and there are so many different elements and goals on a single screen. What a great game. Good job!
This was a blast, the level design is so good! Very fun music and sounds too.
I really liked this game. The art style and color palette make very good use of the resolution, and the sound design is solid. The platforming was also lots of fun with a good variety of challenges. My only real hiccup was how stingy and unforgiving some of the hitboxes felt, but as a precision platformer that's probably to be expected lol. Really great and fun game!
pleasant experience, well done. Liked how the dash made for so much variety. Jumping felt a littel floaty for me, but who am I to talk, I’ve never managed to implement convincing jump mechanics myself ;)
Nice game!
I like the different mechanics and obstacles, and the audio was cool as well (I especially liked the springboard jump sound haha)
After so many platformers I already played in this game jam, I actually liked this one quite a lot.
One definitely sees that quite some thought went into this. The physics feel pretty good. The world in this game is very large but I never thought that I got lost. Apparently, there was always something I could try to proceed.
Twice, I had a situation where I was stuck between the ground and a moving platform. Fortunately, there’s the reset button to get out of this situation.
I like the color palette you used for the game and also the background music works quite well for this game.
I'm glad that you enjoyed it! Thank you so much for the feedback! I actually added the reset for exactly that situation as I didn't quite have time to program the elevators to squish you haha. And its nice just in case something unexpected should occur. I'm glad to hear you didn't get lost as that was something I was wondering about. I tried to have the different routes loop back on each other quite often so that players could take the path of least resistance if they needed to
Really cool, I suck at platformers so I really liked the checkpoints and the fact that I could move forward without getting all the coin.


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