Everything feels solid, very creative idea implementation. I would like to have the button to reset level, before i fall. Good entry!
Libera
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I'm so addictive to rhythm games, and this one caught me too! Very enjoyable gameplay. I cant see some ui buttons, because i cant enter fullscreen mode on browser, thankfully you uploaded windows build for that. I passed everyone before bird, idk how to beat this one, but gonna try later. Good entry!
Thank you for the review!
Unfortunately, the game audio and music (yes it exist) is bugged because our FMOD integration with WebGL broke due to our inexperience. It works perfectly in the Windows build, and we've already fixed it for WebGL as well, but we can't upload the updated version until the jam ends. :(
We also struggled with time management, which is why the ant doesn't take damage from the turret. Glad you liked the art and atmosphere!
Mechanics are so unique and creative, also level design feels and art-style are so impressive. There's some minor bugs with sounds and physics, but anyway game feels playable. I would like to see more UX features like tips to understand what function each item performs and what button i should press to interact. Activated all computers and levers, also I almost managed to activate everything when the timer started, but still game feels so hard for me. Overall: Good job guys, cant imagine you did this in 4 days. Impressive game!
In general, we overestimated our capabilities very much and did not have time to finalize all the mechanics properly, but it was planned that there would be more ants attacking the ship and pumping with a turret is necessary in order to defend ourselves from them, unfortunately the mechanics turned out to be completely unfinished. Thank you for detailed feedback, glad to see someone played the game more than 20 seconds
You are absolutely right. We would have loved to include more interactions with the thread in this project, but unfortunately, there simply wasn’t enough time to implement everything we wanted to. Maybe it’s something we’ll be able to explore in the future. In any case, thank you for your feedback and for playing our game!
Thank you for playing our game! Yes, sadly, the project has some bugs in certain places, and currently only the dice can activate the pressure plate. However, you can still bring all the dice to the end by taking another route. It is located behind the lamp when the lamp is disabled. This way, you don't need to activate the pressure plate and can proceed to the next room with all your dice!
Thank you very much for playing our game! All 3D assets, level design, arts are done by our hands during the jam. (we didnt sleep for 45+ hours straight before deadline :D). Also, i've played your game before and i enjoyed it too, it looks like very fun, and enjoyable, i liked it. Thank you for your review!!
I played the game for a bit, and I found it enjoyable and exciting. I personally enjoy challenging tasks, so I appreciated the level of difficulty and the engaging gameplay. The theme of the jam was interpreted really well and reflected in the project in a meaningful way. Overall, a very solid entry - great work!
Thank you so much for playing our game! Yes, we are experienced this issue too when we are started to playtest on other settings/pcs (Possibly, gamma is too high on our monitors, thats why it looks normal for us). Currently solving this issue, by adding a brightness button, and correcting the lighting. Thank you!!
Thank you very much for playing our game! Probably some lighting issues/bugs are related to web build, so if u can, please download build for windows. But sure we'll have to fix that. Also about what needs to be done in the game: Its an adventure/labytinth type game, your point here is to reach the final room, but you have to explore all locations, and solve some puzzles

