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A member registered 88 days ago · View creator page →

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thank you so much for such kind words!

Art style are pretty good right there, damn. Cool game!

Very great game

Very nice work, man! Game is so polished and beautiful for 7 days

This game is so cute, last stretch feels hard and maybe game is kinda slow, but anything else is very good. I liked the game so much, good work!

I liked the wallrun mechanic, also so sad that there is no ending screen, i escaped from maze and never happened. Good theme implementation, good work!

I like the art style, great job

Ui loading is so slow, also game is lagging so hard on webgl. Good choice with "papers please" mechanic. Anyway, u made a good work, hope you will pop off with this project after the jam!

Damn, the ui and overall game quality like that in 7 days only, u guys are crazy. Good work

This is really good! It’s a bit unclear why i can’t get into a good percentage: maybe the rotation and the side that’s facing up also have an impact, but overall it’s a very addictive game. Well done, guys!

Good and addictive idea after 10+ cycles its turns into 2d aim game, and i like it 

Good concept, sadly its so hard to draw right there, and i wish i would have more info about what colors to use. Didnt rise above 60% acc. Anyway my time here was enjoyable. Good game! 

Quality, visual style and the vibe are insane! Very unique, good job guys!

This game is so funny and addictive, sometimes it feel kinda hard, but overall it is a great game!

I enjoy being harmed by games, but not that much lol. Good implementation of theme idea. Good work

Great visuals

Very polished, good artstyle. Well done!

Good implementation of the theme. Simple, clear, nothing superfluous, well done

Brilliant work. Music is incredible

Everything feels solid, very creative idea implementation. I would like to have the button to reset level, before i fall. Good entry!

I'm so addictive to rhythm games, and this one caught me too! Very enjoyable gameplay. I cant see some ui buttons, because i cant enter fullscreen mode on browser, thankfully you uploaded windows build for that. I passed everyone before bird, idk how to beat this one, but gonna try later. Good entry!

Thank you for the review!

Unfortunately, the game audio and music (yes it exist) is bugged because our FMOD integration with WebGL broke due to our inexperience. It works perfectly in the Windows build, and we've already fixed it for WebGL as well, but we can't upload the updated version until the jam ends. :(

We also struggled with time management, which is why the ant doesn't take damage from the turret. Glad you liked the art and atmosphere!

Amazing concept, had low score (1500 first try), but got addicted with mechanics. everything feels solid. Good entry!

Mechanics are so unique and creative, also level design feels and art-style are so impressive. There's some minor bugs with sounds and physics, but anyway game feels playable. I would like to see more UX features like tips to understand what function each item performs and what button i should press to interact. Activated all computers and levers, also I almost managed to activate everything when the timer started, but still game feels so hard for me. Overall: Good job guys, cant imagine you did this in 4 days. Impressive game!

very addictive gameplay

In general, we overestimated our capabilities very much and did not have time to finalize all the mechanics properly, but it was planned that there would be more ants attacking the ship and pumping with a turret is necessary in order to defend ourselves from them, unfortunately the mechanics turned out to be completely unfinished. Thank you for detailed feedback, glad to see someone played the game more than 20 seconds

Thank you very much for your review and playing our game! If you don't mind, could you please tell me exactly where you experienced difficulties in the game? I'd really appreciate your feedback, as it would help me identify the problem and improve the game in the future.

Yes, some of the collision settings are incorrect in certain areas. Unfortunately, that's entirely my mistake, and I sincerely apologize if my inexperience negatively affected your experience with the game. Thank you very much for your review and playing our game! We truly appreciate your feedback.

Thanks a lot <3 

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Thank you for you review and playing our game, we are very happy to hear such words! To be honest, our sfx designer created all the impact sounds for attaching objects, and one of our tasks was to add the vfx for the impact, but we didn't have enough time to add them all, sorry about that...

Best game in this jam for me, in terms of enjoyment. Good job!

Thank you very much for your review and playing our game!!

We are very glad to hear such words, thank you very much!

Impressive epilogue, im really amazed. Thank you so much for review and playing our game!

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Thank you so much for your review and playing our game! Maybe it will be more tasks/mechanics that will allow you to use threads more functionally in the future. There are a lot of ideas in this regard, but so far, unfortunately, the implementation has turned out like this

Impacts, physics and gunplay feels enjoyable, but i feel that bigger enemy variation would make the gameplay deeper. Good entry!

Im really impressed by the design, one of the most polished artwork on the gamejams at all. 5/5

Yes, there is a script for the final room that makes the door close when the player enters the room. I hope it didn’t bother you too much. Thank you for playing our game!

Thank you for such kind words and playing our game!