Thanks you are awesome!
Afterloot
Creator of
Recent community posts
Thank you, dporto!
TBH, finding the right balance with tutorials has always been a struggle for me. I tend to go back and forth between explaining everything in detail (which usually ends up being a massive wall of text) and keeping things short and simple for players.
This game actually started as a personal dream project, inspired by those good old text-based RPGs I used to play back in the day. The ones that barely gave you any guidance, where you had to explore, experiment, and figure everything out on your own.
I guess part of me still loves that old-school feeling of discovery, but I also realize that not everyone enjoys being thrown into a game without much direction. Finding that sweet spot is definitely something I'm still working on!
