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Andugal II

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A member registered May 02, 2026 · View creator page →

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I will ! thank you so much !!!!

Thank you !!!!! 

The art is not me, I only did the mechanics of the faction and my girlfriend did the art (she's really good) so maybe at the next root jam you might see more of her work :)

I love the flavor so much ! I relly like the pirate theme, and you incorporated it very well in the game !!!!

If I understand it well, you choose how many warriors of your crews' quarter and place them on the upper deck to take as many actions ?

Thank you a lot ! 

Yeah you've grasped how the first turns works. I did not really tried the faction in normal setup, but I put the installation of it in C so you can have good clearing access, but the card draw could be a problem indeed. In adset me and my friends never really had that problem since you draw more cards. 

I gave the faction a better start before but it was really strong and now we feel that it is in a good space in the most recent game we made. The first two turns are a bit automatic, like the WA but with more presence on the board and more agression.

Thanks for your comment again !!!