The objective is very clear! Kinda wish there was more story on why you are saving the fruit but overall, I liked it :D There was a problem where items would spawn on top of each other and there's no way to exit to the main menu after you start
Aris Kim
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I liked this game, and I think the amount of gold you need to get going up every time you came back was a funny touch. I feel like the camera transitions would be cleaner if this game was in pixel art as they remind me of the hard cuts and I think the help menu for the potion picking section should be open the first time you get to it.
Progression of the difficulty in the levels were fun, a bit hard to know if you can get under the moving bars when they are at their peak and sometimes it can send you out of bounds. I think making the view top down and having some of the traps move vertically makes the shadows look weird. Good job overall :D
It was overall pretty well built. There were no bugs with the gameplay part but chaining the zombies was too easy on the last level that it started to get boring when I had to do so for 3 minutes. Maybe adding some environment elements to improve complexity in gameplay would make level three more interesting.
I liked the movement controls for placing towers it was really fun to think of our builder as an actually little guy producing these towers from nowhere. There were little things that can be improved like how enemies pile into the same spot to attack the base, which can make it hard to know how many there are. If you're using navmesh for the enemy pathing, I think you can make them both have collision. This would make them surround the base and be a better visual cue to the player that the enemies will keep attacking the base and not just de-spawn when they reach it The UI is also very wordy, if you continue development on it I think having icons for the different resources might make it more readable at a glance. Overall great game :D (Edit: I had to rename a folder to open the game, did you rename the main application but not the data folder?)