Thanks! I tried my best to make the cards satisfying to play and easy to distinguish. I'm really glad you liked the art and polish!
artsv
Creator of
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A card count would actually be great. I remember thinking about adding one at some point, and I guess i just forgot about it. And yes, it is an actual 52-card deck + 2 jokers. I probably should have made it clearer in the game.
As for the audio, there is actually some. It might just be a bit too quiet. I was working late at night and didn't spend enough time balancing it properly.
Thank you for the feedback!
Thank you! I'm glad you enjoyed the game!
I went with paid abilities to add a resource-management element. My original idea was to have a bills mechanic, similar to Papers Please, where you had to pay for all the abilities you used. Unfortunately, I didn't have enough time to implement it properly, so I decided to cut it from the jam version.
Thanks!
You have a point and I think the problem is that the core card game and the cheating system ended up too separate. And since player can win just by relying on luck, there isn't a strong reason to use the devil's abilities.
That is something I would really want to change. Thanks for the feedback!
Thank you so much! I'm really glad you liked it that much!
I honestly didn't expect people to play it more than 5 minutes, so the difficulty doesn't really change after that point. Still, you have a good point, the progression and balancing could use some work.
And thanks for such detailed feedback and pointing out performance issues in the endgame! It's really useful to hear what could be improved.
Thank you!
I'm glad you liked the sound! It's actually the first time I've tried making sounds myself, so i'm really happy it turned out well!
And I definitely agree about the enemies and upgrades. Having more variety would make the game more interesting. Coming up with new ideas and then implementing them is the hardest part though.
Thanks for the feedback! Glad you had fun!
I actually tried to fix the flashlight bug, but couldn't figure out how to make it feel smooth. I'll try to fix it at some point!
I decided not to add a main menu since it's a web build. I wanted players to get straight to action. But I agree, it would definitely make the game feel more polished.
Thanks for the feedback!
I originally planned to make something like Tomodachi, where you could build a town of piggies, and they could play together and become friends. It was too much to implement in just 2 weeks, so I had to simplify the idea for the jam.
The bacon button is funny, but I think it would be a bit cruel haha. A proper reset button would actually be a good addition though.
Also thank you for reporting the sleep bug!










