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batatinhabra01

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A member registered Jun 09, 2025 · View creator page →

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(1 edit)

I made this game inspired by Rain World, where there's nothing that tells you what something does or what you need to do. I intended for the player to learn what each thing does by playing and to come up with new strategies using what they learned in previous games, so they could either beat the game or survive as long as possible. Also, this game wasn't made to be played quickly—I wanted the player, after discovering the traps, to move more carefully through the map and pay more attention to the details. But I appreciate everyone who played.

Would you like a clip of the menu music or the gameplay music? 😅

(1 edit)

I spent some time studying how to optimize a game in Game Maker and made some modifications to the browser version so it runs more smoothly. I know the game is still a bit laggy, but much less than before. I didn’t change the downloadable version because outside the browser the game runs much better. And thanks for the comment. :)

I don't know if it worked, but thanks for the help. I was thinking about tinkering with the project to fix it, but since the game jam is almost over, I'll take this tip as a learning experience for my next games.

Before sending the project, I tried to make the game go fullscreen or scale it up, but I couldn't manage it. If you or someone could help me, I would appreciate it.