Very cute and fun! It's refreshing to see a 3D game, and it seems well within scope for the allotted time. Every level I found myself wanting to leave feedback on the difficulty, but then I would complete it (immediately revoking my thoughts lol). Well done (:
Baylee Balsimo Ketelhut ~ BayleeBlu
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Great concept, and very well put together! I enjoyed playing, and the animations were beautifully integrated.
Some feedback to improve: I would find a way to increase the text size in the settings. Another thing I would alter is the beginning of the gameplay. It took me a minute to understand, so when my buildings started falling, it felt like I was too late to recover. Having a start scene with a settlement falling would help with that, or making a couple of chunks fall more obviously at the beginning would help as well.
Very unique concept for the theme. I can see this being iterated on further. Impressive for a single dev!
I'd like to see the tutorial with less reading and more interaction. I'm the kind of person who always gets in trouble for skipping dialogue, so I couldn't help myself and had to restart to understand the game lol
I loved every second of this. The FX were gorgeous, the gameplay was fun and satisfying (especially with the audio). The only changes I would make are adding a brief tutorial and working with some of the balancing as the game is quite difficult at first.
I would play/buy this for the Switch or play on mobile. It's one of those brain-melty games.
I absolutely LOVE the UX, especially with the sound design. In addition to that, the randomness applied to the flag, arrow speed/direction, and power speed/direction was a clever way to contribute randomness to an otherwise linear game. I thoroughly enjoyed this experience; a 2D, pixel-art golf game isn't something you see every day.







